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# Tag: computer science

## Build Heap – Intro to Algorithms

Given what we have build up so far, we can actually use the pieces to build a heap from scratch. We have the heap structure. In this case, with seven nodes and we filled them in with this random two digit numbers and it’s not heap at the moment, but we can make the heap…

## Russian Peasants Algorithm – Intro to Algorithms

What I’d like to do next is describe a different algorithm that I learned under the name “Russian Peasant’s Algorithm.” If you’d like to learn more about it, you can go to the Wikipedia page called “Ancient Egyptian Multiplication.” This is an algorithm that people actually implemented by hand before there were computers. Here’s the…

## Running Time – Intro to Algorithms

What I’d like you to think about is how long does it take for naïve(a, b) to execute as we look at larger and larger inputs. These should be really fast. This should still be pretty fast. As we give it larger and larger powers of 2, you should notice that it’s going to take…

## Programming demo#2 – Java, Liferay – Создание сервиса таблицы (1.5 часа за 10 минут)

Creating a service for a table. 1.5 hour of a programmers work in 10 minutes Liferay 6.2 CE, Java for Web

## C Sharp Konsol Uygulamaları – Sayı Tahmin Oyunu Yapıyoruz

Hello everyone, welcome to my channel. Today, we will make “Number Guessing Game” with you in C Sharp. We will do the number prediction game on the console screen. Subscribe to my channel before switching to video … … and don’t forget to open notifications! So you can be aware of new content. Let’s move…

## Annealing Algorithm – Georgia Tech – Machine Learning

So, that’s kind of just the motivation for the simulating the Annealing Algorithm, but there’s an actual algorithm and it’s, it’s remarkably simple and remarkably effective. So, the algorithm goes like this, for, we’re just going to repeat for some finite set of iterations. We’re going to be at some point x, and we’re going…

## Smoothing Algorithm – Artificial Intelligence for Robotics

In the path planning class, we specified paths as a sequence of points in a 2D grid just like this over here. For the smoothing purposes, we will call each point xi. This is a sequence that goes from x0 to xn-1, and each of the x’s is really a 2-dimensional coordinate, but that should…

## Clique Problem – Intro to Algorithms

All right, let’s see if we can solve this problem. We’re looking for our four clique. Now, four clique is going to have to have the property that each of the nodes is connected to each of the other nodes, so the alt degree or the degree of the node has to be at least…

## Nuggets of Data Gold – Computerphile

I mean Data mining is you get a lot of Information in a lot of raw data and you want to get the nuggets of information? Hence the word mining, so the Golden the data. That’s the Data Mining I usually starts with people saying oh You got loads of data, can we make some…